Exploring the Past in Peace

The Lead partner is the Impact Games (SK), cooperating partners are CRHACK LAB FOLIGNO (IT), Enabler Ltd. (HU) and Art Rebel 9 d.o.o. (SL). The project brings together a core partnership composed of two education sector NGOs (Impact Games and CRHACK LAB) and two companies, where Enabler works directly in the field of education and Artrebel9 in the area of interactive digital solutions. The IESA SAS will be responsible for the content/information used and storytelling related to cultural heritage connected to tangible cultural heritage and ICH inscribed in the Representative List of ICH of Humanity. The setup of this group being composed of companies as well as NGOs and a research institute dealing with cultural heritage in the broadest sense creates a large pool of opportunities to learn from each other most of all in relation to business models used in each of the organizations. The gamified application incorporating augmented reality will be a state of the art digital innovation brought to the formal education market for free.